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The End Has Finally Come for Flash

Posted July 25, 2017 by senocular

I still remember my first time learning Flash. It was Flash 4. I believe the 30 day trial had just been released and I was recovering from an operation, bedridden for most of the summer. My only friends were a TV and a computer.

It was on that computer that I discovered flash and started to create animations to help fuel my creative fire. Naturally, the operation had an influence of what I created, as seen with "Suddenly Seeking Surgery" (I had been going by the username BirdE230 at the time).

It wasn't until Flash 5 that I started getting more into ActionScript. I had played around with scripting in Flash 4, but the interface was clunky and overall it felt limiting. Flash 5 greatly opened up the possibilities of what could be done with Flash, and it wasn't long before I was hooked. I had found a passion... one that wasn't trouncing n00bs on StarCraft.

Ultimately my work with Flash (and Fireworks) landed me a job at Adobe - not long after the Macromedia merger. I hadn't been looking for a job; afterall, I was already working at a place I liked and people I loved, but after getting a call one day asking, "Would you like to work at Adobe?" I couldn't say no.

That gave me many years, first supporting, then working with feature and internal systems teams for my passion product, Flash. Though I am no longer working with Flash (still at Adobe though), it still saddens me to see that Adobe is announcing its end of life for Flash. You've treated me well, Flash. I will miss you.