Tutorials, extensions, and source files for ActionScript, Flash, and other Adobe products.


Flash Player 10: New Drawing API Features Explained

Posted May 15, 2008 by senocular

By now I'm sure you've heard the news, Flash Player 10 is now available on Adobe Labs. Awesome!

Chances are, you've also learned that you can create content for Flash Player 10 using recent builds of the Flex 3 SDK. Very Cool!

But then what? How do you actually use all those awesome new features? I'll tell you how... well, at least for the new drawing API features. All you need to do is read: Flash Player 10 Drawing API.

Flash Player 10 Astro Beta: TEST TEST TEST

Posted May 15, 2008 by senocular

The beta release of Flash Player 10, code named Astro, is now out on Adobe labs! Grab it and test all of your old (and current) SWF content to make sure it didn't break anything. That's right, I said all of it!

As the Flash Player adds more features and becomes more and more complicated, the chance of older content breaking increases. Do your part in helping make sure Flash Player stays stable and successful by testing public betas.

Get Astro Beta

BAADAUG Security and Policy File Presentation

Posted April 23, 2008 by senocular

Thank you to everyone who attended last night's BAAD Adobe user group meeting here in San Francisco. I've uploaded the presentation and demo source files for download. Unfortunately because of the server dependencies needed for the demos to work, they're not exactly download-and-test-able. They can, however, provide a reference for understanding the different cross-domain concepts they demonstrate.

Also, if you're looking for more information about sockets and socket servers, see Setting up a socket policy file server.

Flash Player Update Now Available (Flash Player 9,0,124,0)

Posted April 08, 2008 by senocular

Hello New Flash Player Update, Breaker of Web Sites

Posted March 20, 2008 by senocular

If you haven't yet noticed, in April we're due for a new dot-release of the Flash Player. This update is primarily a security update which means, if you're familiar at all with security, it's likely to break existing content. And break content this update will (big time) - that is unless you developers hurry up and make the necessary changes to your content and servers!

Looking for the Burnout Paradise Map?

Posted March 17, 2008 by senocular

For anyone listening to the Crash FM podcast looking for the Burnout Paradise map, you can find it here:

Burnout Paradise Interactive Locations Map

Fireworks on the Bay Presentation Files (Feb. 19)

Posted February 29, 2008 by senocular

For anyone who missed it, the presentation files for the Feb. 19th meeting can be found here:
http://www.senocular.com/pub/fireonthebay/Meeting 02-19-08/

MAX Presentations Available (2006 & 2007)

Posted February 15, 2008 by senocular

For anyone who's interested, I posted my Adobe MAX Presentations from 2006 and 2007 online. These include "Rapid Prototyping with Fireworks 8" and "Rich Symbols in Fireworks CS3". The presentations and demo files are all available for download.

Speaking at Fire on the Bay User Group

Posted February 14, 2008 by senocular

This coming Tuesday (Feb 19) I'll be talking at San Fransico's Fire on the Bay user group. Fire on the Bay is an Adobe Fireworks user group that meets every 3rd Tuesday in Adobe's San Francisco office. If you plan on attending, be sure to RSVP so security will be able to let you in...

Fireworks, the PNG file format, and the Dilemma

Posted February 12, 2008 by senocular

I've been involved in a few discussions concerning the PNG file format and its use in Fireworks. Quite a few people are pushing for a new native file format or at least a renaming of the current .png to something specific to fireworks. I was even in that camp for a while, but I've since changed my perspective. I explain below.