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/**
* EaseMethod
*
* Base class for all other ease methods
* Used directly it provides a linear (no) ease
*/
package com.senocular.motion {
import flash.events.EventDispatcher;
internal class EaseMethod extends EventDispatcher {
/**
* Constructor
*/
public function EaseMethod() {}
/**
* call
* overridden by subclasses to apply ease to t
*/
public function call(t:Number):Number {
return t;
}
}
}