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		<title>senocular.com</title>
		<description>News, Source files, and Extensions for Macromedia Flash and Fireworks.</description>
		<link>http://www.senocular.com/</link>
		<webMaster>Trevor McCauley, senocular@hotmail.com</webMaster>
		<language>en-us</language>
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			<title>Flash Player 1.0 Released for Desktop!</title>
			<description>As you've probably already heard, Flash Player 1.0 - err, 10.1 - has recently been released (along with AIR 2.0) for desktop platforms, Windows, Mac, and Linux.  It's been a long, LONG, and grueling release for what has become nothing more than a dot release, in fact the first ever "real" dot release for Flash Player as it marks the first time a Flash Player version has had a number other than 0 in it's minor version value.  Why not Flash Player 11?  Afterall, A new Creative Suite was just launc...</description>
			<link>http://www.senocular.com/?entry=793</link>
		</item>
		<item>
			<title>Parameter initializer unknown or is not a compile-time constant.</title>
			<description>I've added a new error to the compiler errors list: Error #1047 Parameter initializer unknown or is not a compile-time constant.  This is probably not as common as some of the errors listed there, but I do include a workaround for this sometimes annoying and frustrating error that could hopefully help a few people out there.</description>
			<link>http://www.senocular.com/?entry=791</link>
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			<title>Private Browsing in Flash Player 10.1</title>
			<description>If you didn't already know, Flash Player 10.1 - the next major release of Flash Player - will support private browsing, not unlike your current gen browsers!  Jimson, whom I met when he was an intern here at Adobe, has the skinny in a new devnet article:Private browsing in Flash Player 10.1</description>
			<link>http://www.senocular.com/?entry=790</link>
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		<item>
			<title>Flash Player Errors and How to Fix Them</title>
			<description>I've recently posted two new tutorial pages with descriptions of some common Flash Player-related errors and what can be done to fix or handle them.  There's only a few errors on there now, but as I run into people finding more (especially many times over), I'll be adding to the list.  The two pages are separated into runtime errors and compiler errors.Flash Player Runtime Errors and How to Fix ThemFlash Player Compiler Errors and How to Fix Them</description>
			<link>http://www.senocular.com/?entry=789</link>
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			<title>ActionScript 3.0 Reference for the Adobe Flash Platform</title>
			<description>If you hadn't noticed, the ActionScript 3.0 Reference for the Adobe Flash Platform, which allows you to dynamically filter APIs by frameworks and platform, is now out of beta.  And what's more exciting, the old Flash authoring go URL, http://adobe.com/go/as3lr now points to it!  Sorry authoring APIs. You no longer have a dedicated go URL, but the full ActionScript 3.0 Reference for the Adobe Flash Platform includes you, as well as Flex, and TLF, and LiveCycle, and ColdFusion, and lions and tiger...</description>
			<link>http://www.senocular.com/?entry=786</link>
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			<title>Flash Player 10.1 Beta, Now Available on Labs </title>
			<description>Here's your chance to test drive the new Flash Player 10.1 beta. A beta is now available on Adobe labs. Now, these builds  are the desktop versions of the player only, not any of the mobile versions of the player. They're still in the works, but these builds are just not, if not more important and if anything else, they can be an indication of what to expect for those players. Memory use anyone? Check it out. You might be surprised.</description>
			<link>http://www.senocular.com/?entry=785</link>
		</item>
		<item>
			<title>senocular.com is Google-less</title>
			<description>Where's senocular.com when you search for senocular on google?  Nowhere. Because it's not listed.senocular.com got blacklisted on Google recently because of a hacking that caused the site to violate Google's quality guidelines.  This was one of a couple hackings that have occurred over the past couple of years.  I only have myself to blame, including insecure source files in some demos and old projects on the site that have become easily exploitable.  Thankfully, so far, hackers have only been i...</description>
			<link>http://www.senocular.com/?entry=487</link>
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			<title>AS3: Order of Operations</title>
			<description>I've just added a new tutorial, Order of Operations in ActionScript, which covers, unsurprisingly, the order of operations in ActionScript.  This includes topics revolving around the object life cycle, frame processing, and events for both Flash Player 9 and Flash Player 10.  Yes, they are different, especially in terms of handling frames.  </description>
			<link>http://www.senocular.com/?entry=486</link>
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			<title>Implicit Imports, XMLParser, and Failure in Flash</title>
			<description>Have you ever noticed that you don't have to import any of the native flash classes when writing timeline code in Flash Professional?  This is because they're automatically imported for you in an effort to simply basic timeline code usage.  These imports are even outlined in a file called "implicitImports.xml" within Flash's configuration directory for ActionScript 3.0.  Lets take a look at its contents:</description>
			<link>http://www.senocular.com/?entry=485</link>
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			<title>Flash CS5 will support custom code hints</title>
			<description>One of the best things about Flash Professional (CS4 and those before it) is that you can open it up and immediately start coding with minimal syntactical overhead (class definitions, imports) to get results simply and easily.  One of the worst things about it is the code editor's lack of maturity and inability to help you work with your custom APIs through code hints and auto-completion.  That will change with Viper, the code name for the next version of Flash (CS5).  flashmagazine has more wit...</description>
			<link>http://www.senocular.com/?entry=484</link>
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